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Part of my initial unease stemmed from the recent and largely regrettable trend of revisiting children’s fare for adult consumption, from Transfomers to the destined-to-be-awful Land of the Lost. Thankfully, the title proved a pleasant surprise on both accounts, and should appeal to fans and neophytes of both the Oz mythos and games alike. While some adventure games feature puzzles with solutions that are downright Byzantine, most adventure games can be controlled with leisurely clicks of the mouse there isn’t much to simplify for the casual gamer. However, I was also unsure of how the game’s status as an avowedly “casual” title would affect the mechanics of play. Frank Baum’s Oz universe, an endeavor that has previously met with varied degrees of success.
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Partly, this was because the game departed from the budding Blackwell series, instead featuring a new take on L. I’m a dedicated fan of adventure games, and I’ve enjoyed all of Dave Gilbert’s recent titles, but Emerald City Confidential seemed like a major departure from his previous works. When I first saw the previews for Emerald City Confidential, I wasn’t quite sure what to expect.